This mc_map2png project, written in Rust and compiled to WebAssembly, enables efficient and fast conversion of Minecraft Java Edition 1.20 map data to PNG images directly in your web browser.
Windows: C:\Users\USERNAME\AppData\Roaming\.minecraft\saves\WORLD\data\map_X.dat
macOS: ~/Library/Application Support/minecraft\saves\WORLD\data\map_X.dat
WebAssembly provides a way to run code written in multiple languages on the web at near-native speed, with client-side execution that provides a better user experience. By compiling Rust code to WASM, we can leverage the performance benefits of Rust, such as memory safety and thread-level parallelism, directly in the browser.
This tool uses the fastnbt library for parsing NBT (Named Binary Tag) data, and the image library to generate PNG files from the parsed data. The entire process is performed client-side, which allows for rapid processing and minimizes server load.